![]() ![]() They need to rise their weapon before firing." Never noticed it? Then look carefully.Įnemies know exactly where you are all the time, wich wouldn't be all that big issue, if they didn't have instant reactions. Not only they are insanely fast, but they have wallhack. Starting to see the pattern? Luck, gamble. So you can either dodge bullets, hoping there is no one behind you, or do a 180 spin, hoping you have enough time. Not even talking about time going faster when you turn around. Bullets happens to be faster than it might seem, especially when they are fired at close range. And somebody explain this to me, because I don't understand this design choise. Time is slowly passing on even if you stand still. Wich gets us back to the enviroment awareness and whole issue of this. I need to hotswitch to this guy, slice this one, throw my sword at that one immediately and I'm dead because I didn't notice an enemy spawning behind me. "Game lets you know whith red lights and alarms when the enemy respawns."Īlso a truth, but that happens to be completely useless in many cases. Yes and this argument could defend it to some degree, but this insane AI forces you to keep constant enviroment awareness. "Game wasn't designed to play in real-time" Doesnt seem like it? Try to not stop and move constantly, try to play SuperHot in real-time, doesn't that feel a little off? But SuperHot, on "no mistake" game takes it to a ridiculous level.Įnemies are insanely fast. I'm not going to say there is no skill or strategy in the game, but there is luck involved, wich is just fine. I inicially shrugged it off, but now I do wonder if that's not on a purpose. When I first started endless, first thing I wondered was why in the world is there no online leaderboard. Until you try to get something more from SuperHot, perhaps try to get better at it and here is where you get into trouble. ![]() After the campaign you are free to hit challenges and endless and go nuts. SuperHot mechanic is amazing on paper and in the campaign, it works just fine. ![]() Might be a dealbreaker for some, but I found a different problem with the game. The way I got it, you pay for the greater gameplay and depth at the cost of content. Game price - 2 hours long campaign, common issue but I wouldn't say I mind. But there is an issue wich you should know before you buy. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |